Chris O’Regan talks to Christopher King about how 20XX was developed.
While videogame development has evolved significantly over the past 30 years, there are still some aspects of older titles that have stood the test of time. But what if you took some of those design elements and mashed them together with more modern concepts? Well this is what happened with 20XX and after appearing on Steam late last year 20XX has made its way across to the console
Edited by Chris O’Regan