The art of rocket jumping is something show host Chris ORegan first encountered in Doom. Never did he ever consider that someone would make a platform game that would use this as a base method of actually moving. Candescent Games has proven Chris wrong by making Tinertia, a platform game that has no jump mechanic and relies entirely on the use of rockets to move the little robot that is the main protagonist of Tinertia. Chris is joined by Lead Programmer and founder of Candescent Games Vilas Tewari to chat about Tinertia and many other things.
The Sausage Factory 71 was edited by Chris O’Regan