Chris O’Regan chats to Jori Ryan of CreatorCrate Games about their procedurally generated object focused puzzle platform game, CreatorCrate. Matter, it really matters. That’s pretty much […]
The Sausage Factory
The Sausage Factory Ep.355 – – Button City by Subliminal Games
Chris O’Regan chats to Ryan Woodward and Shandiin Woodward of Subliminal Gaming about the design and development of their multi-tiered adventure game, Button City. Growing up […]
The Sausage Factory: 354 – Racket:NX by One Hamsa
Chris O’Regan chats to Dave Levy of One Hamsa about the design and development of their VR future sports sim, Racket:NX. VR games don’t tend […]
The Sausage Factory: 353 – Hell Let Loose by Black Matter
Chris O’Regan chats to Max Rea of Black Matter about the design and development of their WWII soldier sim, Hell Let Loose. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode353.mp3 The Sausage […]
The Sausage Factory: 352 – Eternal Starlight VR by White Noise Games
Chris O’Regan chats to David Wallin of White Noise Games about the design and development of their VR based RTS game, Eternal Starlight VR Ever […]
The Sausage Factory: 351 – Wildermyth by Worldwalker Games
Chris O’Regan chats to Nate Austin of Worldwalker Games about the design and development of their narrative driven turn based combat RPG, Wildermyth. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode351.mp3 […]
The Sausage Factory: 350 – Text Adventure Special
Chris O’Regan chats to David Hawkins and Mike Hood of Jimjams Games, Michael Herrera and Scott Adams of Clopas, and Chris Skaggs of Soma Games […]
The Sausage Factory: 349 – Mini Motorways by Dinosaur Polo Club
Chris O’Regan chats to Casey Lucas-Quaid and Robert Curry of Dinosaur Polo Club about the design and development of their infrastructure building puzzle game, Mini Motorways. […]
The Sausage Factory: 348 – Lonely Mountains: Downhill by Megagon Industries
Chris O’Regan chats to Daniel Helbig of Megagon Industries about the design and development of their downhill mountain biking sim, Lonely Mountains: Downhill. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode348.mp3 […]
The Sausage Factory: 347 – Mayhem in Single Valley by Fluxscopic Limited
Chris O’Regan chats to Brian Cullen of Fluxscopic Limited about the design and development of their environment driven action adventure game Mayhem in Single Valley. […]
The Sausage Factory: 346 – Blue Fire by Robi Studios
Chris O’Regan chats to Gabriel Rosa of Robi Studios about the design and development of their dexterity based action adventure game Blue Fire. Understanding the limits […]
The Sausage Factory: 345 – Stonefly by Flight School Studios
Chris O’Regan chats to returning guest Bohdon Sayre of Flight School Studio about the design and development of their non violent action adventure game, Stonefly. […]