Show host Chris O’Regan stumbled upon Poncho at EGX Rezzed in 2015 and was drawn to the incredible graphical style and animation it offered along with the very odd use of depth of field in its gameplay. Almost a year later Danny Hayes, the lead developer of Poncho, is a guest on The Sausage Factory where he chats how he made his start making free to play games on mobile platforms and eventually broke out into the realm of indie games via Poncho.
The Sausage Factory 86 was edited by Chris O’Regan
Podcast (sausage): Download (Duration: 49:37 — 22.8MB)
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