“We have awakened the terrible destructor…”
Breakaway studio Treasure launched its first game in 1993, Gunstar Heroes. Formed of some of Konami’s crack Super Nintendo coders, Treasure rapidly built its reputation on this hectic, sometimes surreal sprite and special effects-heavy run and gunner for SEGA’s 16-bit Mega Drive/Genesis. Leon, along with a panel of enthusiasts – Michiel Kroder, Dan Clark and Simon Cole – discuss both the original game, its various ports and versions as well as 2005 GBA sequel Gunstar Super Heroes (aka Gunstar Future Heroes).
Music used in this issue:
1: Gunstar Heroes – Title by Norio Hanzawa
2: Gunstar Heroes – Ending by Norio Hanzawa
Cane and Rinse 221 was edited by Jay Taylor
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