Chris O’Regan chats to Bertil Hörberg of Hörberg Productions, creator of Mechstermination Force, about its design and development.
Some videogame boss battles can be seen as a choreographed dance routine that needs to be learned in order to succeed. Mechstermination Force is a title which focuses entirely on this type of engagement, presenting a series of giant robots for the player to defeat. Incorporating rogue-lite elements, players can build up cash reserves, providing access to key upgrades which can be employed to make felling these mechanical monsters a little easier.
Sausage Factory 229 was produced and edited by Chris O’Regan
Podcast (sausage): Download (Duration: 49:42 — 50.1MB)
Subscribe: Apple Podcasts | RSS