Show host Chris ORegan talks to Craig Howard, the Creative Director of Lucid Studios the creators of Geometry Wars 3 Dimensions about how the game came into being as well as a clutch of other topics including making games on old mobile phones and ultra rare Dreamcast shoot-em-ups.
When the Xbox 360 first appeared in 2006 it came with the Xbox Arcade, which was a new platform to deliver smaller games. One of those games was Geometry Wars, which rapidly became one of the most popular games on the system. With the demise of Bizarre Creations, the creators of the Geometry Wars games, the hope that a new title in the franchise were dashed. That is until Activision resurrected the Sierra label and decided to publish Geometry Wars 3 Dimensions on practically every current platform.
The Sausage Factory 45 was edited by Chris O’Regan
Podcast (sausage): Download (Duration: 1:05:27 — 30.1MB)
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