“Could I survive long enough to escape?“
The Game Boy Advance game library featured many renowned Super Nintendo titles released on a handheld device for a newer and more portable generation. After the success of Metroid Fusion, Nintendo R&D1 opted not to port the beloved Super Metroid, choosing instead to return to 1987’s Metroid from the Famicom and NES for inspiration. Not only with the aim of making the original title more accessible, Yoshio Sakamoto and his team also took the opportunity to extend both the plot and the gameplay of the original game with the addition of a Zero Suit Samus. Join Rich, Ryan, Leah and Brian as we discuss the nature of remake, remaster and retelling, and look at the life and times of Samus Aran in Metroid: Zero Mission.
Music featured in this issue:
1. Metroid: Zero Mission Title Theme by Kenji Yamamoto
2. Kraid’s Lair Theme by Kenji Yamamoto
Edit by Jay Taylor.
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