Home » Mother (Earthbound Beginnings) – Cane and Rinse No.670
Mother
Cane and Rinse Vol. 14

Mother (Earthbound Beginnings) – Cane and Rinse No.670

“Didactically speaking, seminal evidence seems to explicate the fact that your repudiation of entropy supports my theory of space-time synthesis. Of this, I am irrefutably confident.” 

In 1989, the vision of Shigesato Itoi brought about the creation of Mother, a subversion and a pastiche of the incredibly popular Dragon Quest series, and birthed the Mother trilogy containing the cult classic Earthbound. Rich, Jon and Leah discuss the creator of the series and the impact Mother had on the gaming landscape of Japan, and the near 20 years that passed before the game made it’s way to western markets.

 

Music featured in this issue:

1. Pollyanna (I Believe In You) by Keiichi Suzuki/Hirokazu Tanaka
2. The End by Keiichi Suzuki/Hirokazu Tanaka

edited by Jay Taylor

You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). 

Do you have an opinion about a game we’re covering that you’d like read on the podcast? Then venture over to our forum and check out the list of upcoming games we’re covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

One Comment

  1. In the sequel, Giygas is a vastly different being. He is no longer recognizable as a physical alien form. He is portrayed as a chaotic, powerful force of evil. This transformation is hinted at in the first game, as Giegue’s mental state deteriorates due to his internal conflict and the loss of his human mother. In many ways, Mother is not a perfect realization of what Itoi was trying to convey with this project. I would posit that he must have felt the same way as me, especially considering that Earthbound is clearly an attempt to revise and reproduce Mother. (Ness being identical to Ninten, etc)
    It’s my opinion, as an indie game dev, that Itoi and his team were suffering under the illusion that their art-form wasn’t nascent. It’s easy to play games as monetarily successful as Dragon Quest, to think that you are experiencing high art, and then offer a myriad of obvious improvements as if you are a technical (or, in Itoi’s case, an emotional) genius. Hence, the million DQ clones that quickly followed, including Zelda and Ys.
    I don’t know what my point was, with this comment, except to say that Mother is a novel in 3 parts:
    Part 1- rough draft
    Part 2- realization of intent
    Part 3- high art

Leave a Comment

Your email address will not be published. Required fields are marked *

*

This site uses Akismet to reduce spam. Learn how your comment data is processed.