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The Sausage Factory

The Sausage Factory Episode 295: Revolution Software

Chris O’Regan chats to Charles Cecil of Revolution Software about the design and development of their adventure game, Beyond a Steel Sky

What drives us to play adventure games to their completion? Is it the world in which they are set? Is it the characters that inhabit said world? Is it the puzzles thrown at us to thwart our progress? Or is it to experience and participate in a great story? All of these things and more are covered in this episode of The Sausage Factory.


All music is by Alistair Kerley, (@AlistairKerley) and the Beyond a Steel Sky soundtrack can be bought from here: 


1. Prologue
2. Milo
3. What Have You Done?

The Sausage Factory 295 was produced and edited by Chris O’Regan

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