Show host and producer Chris O’Regan talks to Nathan Hamley of Sick Chicken Studios about how Guard Duty came into being.
When telling a story within the medium of a videogame, it important to provide suitably subtle hints as to how to progress and thus reward them for their ability to fathom relatively complex puzzles. It is this that drives people through point and click adventures more than anything, and Guard Duty by Sick Chicken Studios leans heavily into this to provide a very entertaining entry into the well trodden genre.
The Sausage Factory 223 was produced and edited by Chris O’Regan
Podcast (sausage): Download (Duration: 50:07 — 48.8MB)
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