Welcome to our podcast about our favourite videogame music – Sound of Play.
For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it.
Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them.
What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.
Of course it’s not just about what we like, so if you venture over to our forum at caneandrinse.com you can put forward your favourites and we’ll start to include a selection in the playlist for each show.
This show’s presenters were: Leon Cox, James Carter and CJ Black.
Community contributors were: Baron Phil and Todinho.
Track listing for this show is as follows:
Sound of Play intro mash-up by Ryan Hamann.
Track 1: Sanxion [loader] by Rob Hubbard, re-imagined by Matt Gray (Sanxion, 1986)
Track 2: The Opened Way by Ko Otani (Shadow of the Colossus, 2005)
Track 3: Batman Arkham City (The Adventures Of Batman & Robin Soundset) by Alex Roe (Batman Arkham City, 2011)
Track 4: In-game Music by David Whittaker (Amaurote, 1987)
Track 5: Robocop 3 by Jeroen Tel (Robocop 3, 1994)
Track 6: Old LA 2040 (remastered) by Motoaki Furukawa and Koichi Namiki (Policenauts, 1994)
Track 7: Ellens dritter Gesang by Franz Schubert performed by Daniel Perret and the Zurich Boys’ Choir (Hitman: Blood Money, 2006)
Track 8: Main Title by Olof Gustafsson (Pinball Dreams, 1992)
Track 9: Three Hours Of Fate by Takeharu Ishimoto & The Sydney Symphony Orchestra (Final Fantasy Type-Zero, 2011)
Sound of Play: 13 was edited by Jay Taylor