Welcome to our podcast about our favourite videogame music – Sound of Play.
For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it.
Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them.
What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.
Of course it’s not just about what we like, so if you venture over to our forum at caneandrinse.com you can put forward your favourites and we’ll start to include a selection in the playlist for each show.
This show’s presenters were: Leon Cox, Jay Taylor and Paddy Smith (Twin Humanities).
Community contributors were: Ben Blaster, Sean S Thomas.
Track listing for this show is as follows:
Track 1: Snake Eater (Japanese Version) by Norihiko Hibino, featuring Akiko Wada Metal Gear Solid 3: Snake Eater, 2004
Track 2: Fable Theme by Danny Elfman and Russell Shaw Fable, 2004
Track 3: Freedom by David Housden Thomas Was Alone, 2012
Track 4: Greenvale (vocal) composed by Riyou Kinugasa, Takuya Kobayashi, and Hiromi Mizutani Deadly Premonition, 2010
Track 5: Hit The Jackpot! by Tsuneo Imahori Gungrave Overdose, 2004
Track 6: Mute City by Yumiko Kanki Mario Kart 8, 2014
Track 7: God Hand by Masafumi Takada God Hand, 2006
Track 8: Space Valley by Hirokazu Ando Kirby’s Dream Course, 1994
Track 9: End Credits (Dared To Dream) by Jake Kaufman Double Dragon Neon, 2012
Sound of Play: 15 was edited by Jay Taylor