Welcome once again to our podcast about our favourite videogame music – Sound of Play.
For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it.
Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them.
What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.
Of course it’s not just about what we like, so if you venture over to our forum at caneandrinse.com you can put forward your favourites and we’ll start to include a selection in the playlist for each show.
This show’s presenters were: Leon Cox, Darren Gargette and Sean O’Brien.
Community contributors were: Follow My Ruin, Achamius and Todinho.
Track listing for this show is as follows:
Track 1: Main Theme by Shawn Lee – Bully (Canis Canem Edit), 2006
Track 2: Jungle World by Grant Kirkhope – Yooka-Laylee, 2015
Track 3: Stray Sheep by Shoji Meguro – Catherine, 2013
Track 4: Main Theme by Nathan McCree – Tomb Raider, 1996
Track 5: Monsoon by Chris Christodoulou – Risk of Rain, 2013
Track 6: Intro + Emerald Hill Zone Act 1 by Masato Nakamura – Sonic the Hedgehog 2, 1992
Track 7: Skate or Die! by Rob Hubbard – Skate or Die!, 1988
Track 8: Tower of Mist by Michiru Yamane – Castlevania: Symphony of the Night, 1997
Track 9: Specialist (Reincarnation album version) by Shoji Meguro/Atsushi Kitajoh – Shin Megami Tensei: Persona 4, 2008
Sound of Play: 16 was edited by Ryan Hamann.