Welcome once again to our podcast about our favourite videogame music – Sound of Play.
For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it.
Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them.
What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.
Of course it’s not just about what we like, so if you venture over to our forum at caneandrinse.com you can put forward your favourites and we’ll start to include a selection in the playlist for each show.
This show’s presenters were: Leon Cox, Joshua Garrity and Karl Moon.
Community contributors were: Retrothumbs, Papapishu and Poperamone.
Track listing for this show is as follows:
Track 1: Primal Eyes by Yoko Shimomura – Parasite Eve, 1998
Track 2: Heartful Cry by Shoji Meguro – Persona 3: FES, 2008
Track 3: Home by Matt Furniss – Wiz ‘n’ Liz, 1993
Track 4: Teto Ran (Poison Of Snake) by Hitoshi Sakimoto (original by Miki Higashino) – Gradius V (Salamander/Life Force) 2004
Track 5: Water Level by Reyn Ouwehand (Maniacs of Noise) – The Last Ninja 3, 1991
Track 6: The Clock Master (Sync/Majesty) by Coda (original tracks by Disasterpeace) – FEZ, 2012
Track 7: Thermosphere by Kenichiro Fukui – Einhänder, 1997
Track 8: Main Theme by Tim Follin – Ghouls ‘n Ghosts, 1988
Track 9: Waiting Room by Toru Minegishi – Splatoon, 2015
Sound of Play: 17 was edited by Jay Taylor.