Home » The Sausage Factory Episode 260: SPARSE//GameDev
The Sausage Factory

The Sausage Factory Episode 260: SPARSE//GameDev

Show host and producer, Chris O’Regan chats to Eric Billingsley from SPARSE//GameDev about their relaxing isometric puzzle game, Spring Falls.

Spring Falls is built around the movement and preservation of water within a contained space, as the player is required to move H2O from the side of a mountain and to provide sustenance to the flowers plants there.


Music by Eric Billingsley and taken from the Spring Falls OST.
1. Heights
2. Clouds
3. Spring and Flow
The OST can be bought from here:

The Sausage Factory episode 260 was produced and edited by Chris O’Regan

Leave a Comment

Your email address will not be published. Required fields are marked *


This site uses Akismet to reduce spam. Learn how your comment data is processed.