Chris O’Regan chats to Sterling Selover of Stingbot Games about the design and development of The Forbidden Arts
When creating action adventure games their structure tends to follow a very strict pattern. But what if a game was created that broke that mould? What if there was an open world sitting alongside a series of preset environments? That’s the core concept of The Forbidden Arts, a game developed by Stingbot Games.
Sausage Factory 242 was produced and edited by Chris O’Regan
Podcast (sausage): Download (Duration: 52:49 — 52.6MB)
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