The Sausage Factory

The Sausage Factory Episode 207: Butterscotch Shenanigans

Crashlands is one of those rare breed of games that approaches a genre 
that is tough to develop for yet pulls it off with some very clever 
design decisions driven by relentless playtesting. We are referring to 
survival action adventures that first came into being with the arrival 
of Minecraft. Chris O’Regan chats to Sam Coster of Butterscotch 
about the development of Crashlands and how it broke free 
from the shackles of the aimlessness game play experience that blights 
many titles in this genre.

The Sausage Factory 207 was edited by Chris O’Regan

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