An excited Darren ‘dezm0nd’ Gargette lowers himself gently into a hot, deep bath of nostalgia as he returns to some of the 8-bit games of his youth, accurately emulated in all of their green-screen glory.
Lord Sir Alan Sugar had some success with his Amstrad CPC range of computers (although in the UK they remained behind the mighty Sinclair ZX Spectrum and Commodore 64 of course), before making a laughable attempt at infiltrating the burgeoning console market with the GX4000.
Treasure Island Dizzy was the second of Codemasters’ lovable arcade adventures, written by the Oliver twins and starring an intrepid jumping egg.
Turbo Esprit. Not to be confused with Magnetic Fields’ later arcade racer for Gremlin Graphics, Lotus Esprit Turbo Challenge. This game from Durell was in some ways a sort of proto-GTA – in 3D – some 11 years before DMA launched the first, top-down 2D Grand Theft Auto.
Animal/Vegetable/Mineral. What more can we say? It’s an exciting computerised version of the classic parlour game. And Darren now knows what a mineral is.
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