“Bring it down.”
Titanfall landed just over two years ago, the much anticipated first product of former Infinity Ward devs, Respawn Entertainment. Although closely associated with Xbox One (and perhaps therefore unfortunately, that particular console’s controversial launch), the game also arrived on PC and 360. Leon, Josh, Karl and guest David Turner of The Computer Game Show strap in and chew over what they enjoyed about this fast-paced future FPS, with its unusual blend of parkour and in-mech action. We also hear from the Cane and Rinse community, giving voice to at least one naysayer, representing that section of the audience who felt that the game revealed its hand too early, burned bright and died young.
Music used in this issue:
1: Wallrunner by Stephen Barton
2: Cosmology by Stephen Barton
Cane and Rinse 223 was edited by Sean O’Brien (@Xer0Signal).
Do you have an opinion about a game we’re covering that you’d like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we’re covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum