“Of course, there’s the problem of causality…”
For the first time in the ten-year history of the Cane and Rinse videogame podcast, we deep-dive into a text adventure: Infocom’s Trinity. Leon, Jesse, Jon and Sean Bell from The Computer Game Show use only their brains, fingers and keyboards to attempt to unravel a complex sci-fi narrative that features no graphics whatsoever. The crew also looks back at the origins of the form, with reference to other examples of the genre, while keeping this particularly intricate and intelligent 1986 example front and centre.
Music featured in this issue:
1. Audio sample taken from the TV film Threads
2. Two Tribes Instrumental by Frankie Goes to Hollywood
Edited by Jay Taylor
Do you have an opinion about a game we’re covering that you’d like read on the podcast? Then venture over to our forum and check out the list of upcoming games we’re covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Podcast: Download (Duration: 1:57:27 — 80.8MB)
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