Another episode of The Sausage Factory brings you Let’s Get Kraken Games and their first ever title, Runers. Taking inspiration from Magic the Gathering in […]
Author: Jay Taylor
The Sausage Factory Episode 27: Terri Vellmann
Show host Chris ORegan talks to Terri Vellmann, the Sao Paulo based video game developer about Heavy Bullets. Rogue likes are two a penny these […]
The Sausage Factory Episode 26: Alan Zucconi
In this episode of The Sausage Factory, Chris O’Regan talks to Alan about his inspirations behind 0rbitalis and his other projects. Physics and astronomy, these […]
The Sausage Factory Episode 25: Carbine Studios
In this episode, Chris O’Regan chats to Mike Donatelli, product director at Carbine Studios about a vast myriad of topics from the overpowering influence of […]
The Sausage Factory Episode 24: Fireproof Studios
Show host Chris O’Regan chats to Barry Meade of Fireproof Studios about The Room games as well as Barrys own history in developing games, which […]
The Sausage Factory Episode 23: Lumernox Games
Chris ORegan talks to Jóhann Guðjónsson of Icelandic developers Lumernox Games about this very interesting puzzle platform game. When you split the control scheme for […]
The Sausage Factory Episode 22: Puuba
This episode of The Sausage Factory features Danny Garfield, one third of Puuba who are based in Los Angeles, California. Mash ups have been around […]
The Sausage Factory Episode 21: Simon Roth
Simon Roth is very talented and something of a child prodigy when it comes to 3D modelling. Starting out as a freelance 3D animation modeller […]
inFAMOUS / inFAMOUS 2 – Cane and Rinse No.123
“Dropped out of college and got a job as a bike courier. Mostly just to piss off my parents.” An electro-charged double-header this issue as […]
The Sausage Factory Episode 20: Disruptor Beam
Show host Chris ORegan catches up with Rich Gallup and Michael Leoncavallo of Boston, MA based Disruptor Beam The world of Game of Thrones is […]
The Sausage Factory Episode 19: Red Hook Studios
Ever wondered what mental torture you are putting the character in the 1000th RPG you find yourself ploughing through? Have you even once pondered how […]
inFAMOUS: Second Son Quick Tour
What better way to see how the Seattle in Sucker Punch‘s inFAMOUS: Second Son holds up against its real-world counterpart is for Cane and Rinse’s […]
