“Could I survive long enough to escape?“ The Game Boy Advance game library featured many renowned Super Nintendo titles released on a handheld device for […]
Author: Jay Taylor
The Sausage Factory: 442 – GunnRunner by pixelCast Games.
Chris interviews Alex Shepard of pixelCast Games and asks them about the design and development of their action puzzle platformer, GunnRunner. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode442.mp3 Music featured […]
Unreal – Cane and Rinse No.565
“The constant fighting between prisoners seems to be getting worse.” The game that gave its name to an industry-changing engine (or was it the engine […]
The Sausage Factory: 441 – DREDGE by Black Salt Games
Chris interviews Joel Mason, Mikey Bastiaens and Alex Ritchie of Black Salt Games and asks them about the design and development of ocean bound action […]
Fighters Megamix – Cane and Rinse No.564
“Better run home to mama now.” Another long standing ‘wrong’ righted, as the Cane and Rinse podcast finally covers a SEGA made Fighting game. Leon, […]
The Sausage Factory: 440 – Peglin by Red Nexus Games
Chris interviews Dylan Gedig of Red Nexus Games and asks them about the design and development of their dexterity-based puzzle/action-adventure hybrid, Peglin. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode440.mp3 Music […]
Stranger of Paradise: Final Fantasy Origin – Cane and Rinse No.563
“We’re here to kill chaos.” Square Enix’s beloved Final Fantasy series collides with hardcore action gameplay from Team Ninja, the studio famous for Dead or […]
The Sausage Factory: 439 – Beyond the Long Night by Noisy Head Games
Chris O’Regan interviews Steve Hollis of Noisy Head Games and asks them about the design and development of their twin-stick shooter action adventure game, Beyond the […]
Star Wars (1983) – Cane and Rinse No.562
“The Force will be with you. Always.” For the first time in its 11 plus year history, Cane and Rinse covers a game based upon […]
The Sausage Factory: 438 – Fabledom by Grenaa Games
Chris interviews Max Nielsen of Grenaa Games and asks them about the design and development of their fairytale-inspired city builder, Fabledom. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode438.mp3 The Sausage […]
Parodius series – Cane and Rinse No.561
Our Michiel’s pick for this year’s Volume of shows is Konami’s series of cute, comedy shmup capers, Parodius. Leon, Chris Worthington, Michiel (obviously), Ryan and […]
The Sausage Factory: 437 – The Last Worker by Wolf & Wood Interactive
Chris O’Regan interviews Ryan Bousfield of Wolf & Wood and asks them about the design and development of their warehouse bound adventure game, The Last […]
