Action adventure titles have been a staple of video games since their inception. Tracing their roots back to the likes of Rogue, they have evolved […]
Author: Jay Taylor
Sound of Play: 131 – The videogame music podcast
Joining host Leon Cox (@ratsoalbion) for Sound of Play 131 is Cane and Rinse contributor and community member Jacob Geller (
Bleed / Bleed 2 – Cane and Rinse No.302
“Whatever dreams you have! You’ll do your best to make them come true!” It’s been a long time coming, but all heroes must eventually fall. […]
The Sausage Factory: 163 – Visual Compendiums by Bitmap Books
Sam Dyer is the founder of Bitmap Books, a book publisher that specialises in making tomes that celebrate pixel art found in video games. Each […]
Sound of Play: 130 – The videogame music podcast
What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
Resident Evil (1996) – Cane and Rinse No.301
“How come you look so scared?” The Cane and Rinse podcast’s seventh year commences with our look at the original 1996 incarnation of Capcom’s Biohazard […]
The Sausage Factory: 162 – Hypernova Escape from Hadea by Actalogic
Hypernova Escape from Hadea looks like an RTS to the uninitiated and in many ways it does play like one. However, it is clear that […]
Sound of Play: 129 – The videogame music podcast
What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
The Sausage Factory: 161 – Astral Traveler by Dragon Slumber
In these days of multi-threaded story driven RPGs that span 100s of hours there are times when a pure arcade game is something to recognise […]
Sound of Play: 128 – The videogame music podcast
What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, […]
A Look Back at 2017
The entire Cane and Rinse team takes an epic look back at 2017 to reflect on all of the games that released that year that […]
The Sausage Factory: 160 – Planetoid Pioneers by Data Realms
When a game embraces physics to the same degree as Planetoid Pioneers you have to embrace it, for if you push against the weight of […]
