“At least… confront the first boss…” Seattle didn’t invent grunge or coffee shops, but it certainly popularised them. Seattle’s Mega Crit didn’t invent roguelike deck […]
Author: Jay Taylor
The Sausage Factory: 474 – Zool Redimensioned by Sumo Digital Academy
Chris interviews Jacob Habgood and George Allan of Sumo Digital Academy and asks them about the design and development of the reimagining of Zool, in […]
Yakuza 6: The Song of Life – Cane and Rinse No.597
“I will bury all of you” Is this really the end of Kiryu’s journey? Well, we know it’s not, but at the time of release, […]
The Sausage Factory: 473 – GAZZLERS by Bolt Blaster Games
Host Chris O’Regan interviews Hans Jacobs and Gianluca Sorrentino of Bolt Blaster Games and asks them about the design and development of their VR arcade […]
Norco – Cane and Rinse No.596
“Know it’s not what happened but it’s what I wanted.” It’s the near future. The town of Norco has been driven to the brink of […]
The Sausage Factory: 472 – Airships: Kingdoms Adrift by Revolution Industry
Chris interviews Jay Seree of Revolution Industry and asks them about the design and development of their sandbox cloud-surfing adventure game, Airship: Kingdoms Adrift. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode472.mp3 […]
FIFA – Cane and Rinse No.595
“It did appear that they might be onto something but not so.” After almost thirty years of (more than) annual releases, EA Sports’ FIFA series […]
The Sausage Factory: 471 – Heretic’s Fork by 9FingerGames
Chris O’Regan interviews Stevie Andrea of 9FingerGames and asks them about the design and development of their bullet heaven, deck-building hybrid, Heretic’s Fork. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode471.mp3 Music […]
OutRun 2 – Cane and Rinse No.594
“Shiny World” SEGA AM2 doubled down on an icon in 2003 when it finally released OutRun 2 into the arcades. Updates, expansions and follow-ups came – […]
The Sausage Factory: 470 – Station to Station by Galaxy Grove
Host Chris O’Regan interviews Joost van Dongen of Galaxy Grove and asks them about the design and development of their train based puzzle game, Station […]
Halo Infinite – Cane and Rinse No.593
“It’s enough.” It’s been a while since we covered Halo 5 (check out that and our other Halo podcasts in the archive), but now it’s […]
The Sausage Factory: 469 – Tiny Thor by Asylum Square
Host Chris O’Regan interviews Jochen Heizmann of Asylum Square and asks them about the design and development of their dexterity based platform adventure game, Tiny Thor. […]