If I were to describe the Devil May Cry series in one word, it would be, ‘inconsistent’. There are the highs, like the first game. […]
Features
This is where you’ll find all our written features such as opinions pieces and reviews
Anarchy Reigns
In 2010 Platinum Games won the hearts and minds of many gamers with the double punch of Bayonetta and Vanquish. Sure, MadWorld and Infinite Space […]
Far Cry 3
“The definition of insanity is doing the same thing over and over again and expecting different results” So said Albert Einstein, and (less notably, but […]
James Carter’s 2012
It’s New Year’s Eve and I sit next to the fire, mulling over previous years in video gaming as I’m prone to do on a […]
Leon Cox’s 2012
Life, changing While undoubtedly not the greatest ever year for new releases, 2012 was nevertheless a significant one for videogaming and also for me personally, with […]
Darren Gargette’s 2012
So we came this far to the year 2012 and now we’re going to die in a fiery pit of death Before that happens, let me tell […]
Joshua Garrity’s 2012
2012: A phenomenal year for smaller development teams working in the downloadable space I can’t remember another year where these games have been in such […]
Sean O’Brien’s Soundtrack to 2012
Sean offers his choice picks from the what he considers the cream of the video game soundtracks from the gaming year that was 2012. By […]
Proteus: A musical amble through retro wonderlands
If there’s one thing we have plenty of in games right now, it’s everything associated with violence. Violence, swearing, punching people in the mouth and […]
Need For Speed: Most Wanted (2012) – Turn on, tune in and cop out
Need For Speed: Most Wanted (2012) promised to be a return to open-world racing, and was lauded as a spiritual successor to Burnout Paradise. Why […]
Hitman: Absolution
What is this I’m feeling? Is it pleasure? Pain? Hitman: Absolution leaves mixed emotions after the series’ long break. There was a time, some ten […]
Darksiders II
“Death is the wish of some, the relief of many, and the end of all.” The original Darksiders didn’t really have any new ideas it […]