Trent Gleason‘s disability affected his relationship with the then Wii-exclusive Zelda title, Skyward Sword in interesting ways. “The final boss was so epic, man! I died like ten times,” I […]
Features
This is where you’ll find all our written features such as opinions pieces and reviews
Overwatch offers something that most modern shooters don’t
Ashton Hermann enjoys the lack of pressure applied by this hero shooter. Since just before it launched I have played Overwatch for more than 400 hours. That doesn’t factor in […]
Gynoug
I was ravenously devouring horizontally scrolling Mega Drive shoot ‘em ups in the early 90s. SEGA’s 16-bit whizz-bang was well served with a smorgasbord of fast, flashy delights, offering a […]
El Shaddai: Ascension of the Metatron
One thing that bothers me about modern game design is the very small pool of inspiration creators choose to draw from. You can build skyscrapers with the number of space […]
Koudelka: Two genres in unholy matrimony
Ben Parry speaks now rather than forever withholding his piece. Warning: This feature contains major spoilers for the game’s backstory and final boss! Sophia Dorothea of Celle died at age […]
Final Fantasy VII: My favourite battles – Part 2
Howard van der Wal talks tactics and tells more tales from his successful Final Fantasy VII campaign Welcome to the final part of my series of articles on my favourite […]
Final Fantasy VII: My favourite battles – Part 1
Howard van der Wal talks tactics and tells tales from his successful Final Fantasy VII campaign I bought my first copy of Final Fantasy VII back in 1997. I was […]
The real reason that Morrowind is my favorite Elder Scrolls game
Ashton Herrmann tells us why it’s the third of Bethesda’s free-roaming fantasy RPGs that he keeps coming back to When it comes to Bethesda’s open world RPGs, they say the […]
Why we game
This is a call to arms. A battle cry. An appeal for us to stand up and be counted, says Christopher Worthington When I say “us” I mean the likes […]
Reascending Celeste’s mountain
Brian Edwards finds the inner resolve to scale Madeline’s intimidating peak I’ve been replaying Celeste, 2018’s darling indie platformer, for the upcoming Cane and Rinse recording. I played Celeste on […]
Finding relief through role-playing games
To preface this article, everything is taken from my own experience as a way to relax and it should no way be viewed as any form of health advice. If […]
The Last of Us Part II and the relationship between videogames and the people who play them
Warning: Spoiler spores have completely infected this article and turned it into a big spoilery fungus. Do not read this before finishing the game! The Last of Us Part II […]