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This is where you’ll find all our written features such as opinions pieces and reviews



I was ravenously devouring horizontally scrolling Mega Drive shoot ‘em ups in the early 90s. SEGA’s 16-bit whizz-bang was well served with a smorgasbord of fast, flashy delights, offering a […]

why we game

Why we game

This is a call to arms. A battle cry. An appeal for us to stand up and be counted, says Christopher Worthington When I say “us” I mean the likes […]


Reascending Celeste’s mountain

Brian Edwards finds the inner resolve to scale Madeline’s intimidating peak I’ve been replaying Celeste, 2018’s darling indie platformer, for the upcoming Cane and Rinse recording. I played Celeste on […]