This is a call to arms. A battle cry. An appeal for us to stand up and be counted, says Christopher Worthington When I say “us” I mean the likes […]
Features
This is where you’ll find all our written features such as opinions pieces and reviews
Reascending Celeste’s mountain
Brian Edwards finds the inner resolve to scale Madeline’s intimidating peak I’ve been replaying Celeste, 2018’s darling indie platformer, for the upcoming Cane and Rinse recording. I played Celeste on […]
Finding relief through role-playing games
To preface this article, everything is taken from my own experience as a way to relax and it should no way be viewed as any form of health advice. If […]
The Last of Us Part II and the relationship between videogames and the people who play them
Warning: Spoiler spores have completely infected this article and turned it into a big spoilery fungus. Do not read this before finishing the game! The Last of Us Part II […]
So long 2020…
…and good riddance! It’s the end of another year and we’re gearing up for Volume 10 of Cane and Rinse. Last year Brian asked the team to share their favourite […]
FRACTER
Our Brian riddles his way through the monochrome dark and light of 4L Games’ moody puzzler, FRACTER Descending into a mysterious and dark world, guided by an ethereal floating light, […]
The joys of gaming on Linux
“Software is like sex: it’s better when it’s free.” – Linus Torvalds Linux affects everything we do in our lives. From the websites we visit to the operating system in […]
The developer’s influence on revealing the hidden in Wonder Boy: The Dragon’s Trap
Joshua Robinson takes a closer look at the level designers’ approach to hiding things in Lizardcube’s 2017 remake. Most games have secrets. How difficult those secrets are to find isn’t […]
Into the Breach: Why I’m so invested in what happens on an 8×8 grid
Subset Games’ 2018 kaiju puzzle game might seem simple, but a couple of hours with it show immense depth beneath the cute pixel art and grid-based battles. Not to mention […]
Luigi fears
After all his ghostly encounters and triumphs, why is Luigi still such a chicken? A clinical psychologist explains. For the last few weeks, I’ve been playing Luigi’s Mansion 3 in […]
Sunset
A strange, irreverent, opening gambit, but follow me on this. Since childhood, I’ve had an infrequent, recurring, abstract nightmare that’s laughable to others and chilling to me. Here goes… in […]
Ultracore
Leon gets to grips with DICE’s abandoned ‘Eurostyle’ run and gunner, which has emerged blinking into the light after more than 25 years I’ll admit that the legend of Ultracore […]