Features

This is where you’ll find all our written features such as opinions pieces and reviews

gamer
Features

An anxious gamer

Brian Edwards considers how our personal propensities can shape the game designs that we relish, and those which send us screaming in the other direction. I was playing through Persona 4: Golden on my Vita. […]

jessica curry
Features

Jessica Curry and the walking simulator

Jacob Geller appreciates how important Jessica Curry’s compositions are to the first ‘walking simulator’ – Dear Esther. When I first played Dear Esther, I didn’t know it was groundbreaking. The experience – a prose-filled hike […]

Features

A deeper kind of horror

The first level of the game INSIDE is a terrifying gauntlet of masked men, dogs, and dark woods. A half dozen narrow escapes and near-death experiences later, the game suddenly shifts gears. The second level […]