Features

This is where you’ll find all our written features such as opinions pieces and reviews

Features

A deeper kind of horror

The first level of the game INSIDE is a terrifying gauntlet of masked men, dogs, and dark woods. A half dozen narrow escapes and near-death experiences later, the game suddenly shifts gears. The second level […]

difficulty
Features

The subjectivity of difficulty

So here we finally are, at the conclusion of Michiel’s three part article on difficulty in videogames. In the first part, I argued why difficulty and challenge are still such major components of what makes […]

photo mode
Features

Point and shoot: Bringing videogame photo modes into focus

Photographer Gary Dutton (@GaryDooton), podcaster Jay Taylor (@JaySevenZero) and Laced With Wax editor Thomas Quillfeldt (@tquillfeldt) chat about their favourite fad in videogames: photo mode. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/point_and_shoot.mp3   Show notes: 00:00 – [music] Aloy’s Theme by […]

Features

Alienation: Active-reload reloaded

David Merrett looks at Housemarque’s take on Epic’s famous clickety-clip mechanic as deployed in Alienation Alienation is a slick top-down shoot’em-up (incorporating major elements of Diablo) from Housemarque, full of overwhelming hordes of aliens to […]

Features

What Remains of Edith Finch

Alex Maskill reviews Giant Sparrow’s recent narrative adventure, What Remains of Edith Finch NB: Some readers may consider details in this review to be at least minor spoilers. What Remains of Edith Finch is, if […]