Chris interviews Matt Raithel of Graphite Lab and asks them about the design and development of their dexterity-based precise platform game, Mr Run and Jump. […]
The Sausage Factory
The Sausage Factory: 463 – Towers of Thana by Bishop Games
Chris O’Regan interviews David Dion-Paquet of Bishop Games and asks them about the design and development of their tower defence MOBA-like hybrid game, Towers of […]
The Sausage Factory: 462 – Abalon by D20Studios
Chris interviews Ross Przybylski of D20Studios and asks them about the design and development of their roguelike tactical RPG, Abalon. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode462.mp3 The Sausage Factory […]
The Sausage Factory: 461 – Shadow Gambit: The Cursed Crew by Mimimi Games
Chris O’Regan interviews Moritz Wagner of Mimimi Games and asks them about the design and development of their stealth strategy game, Shadow Gambit: The Cursed […]
The Sausage Factory: 460 – Flutter Away by Runaway Play
Chris interviews Emma Johansson of Runaway Play and asks them about the design and development of their environmental adventure game, Flutter Away. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode460.mp3 Music […]
The Sausage Factory: 459 – Somerville by JUMPSHIP
Chris interviews Matteo Cerquone of JUMPSHIP and asks them about the design and development of their action adventure game, Somerville. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode459.mp3 Music featured is […]
The Sausage Factory: 458 – Alterium Shift by Drattzy Games
Chris interviews Jeff Camozzi and Jacob Mann of Drattzy Games and asks them about the design and development of their SNES-inspired RPG, Alterium Shift. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode458.mp3 […]
The Sausage Factory: 457 – Everspace 2 by ROCKFISH Games
Chris interviews Michael Schade of ROCKFISH Games and asks them about the design and development of their space exploration RPG, Everspace 2. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode457.mp3 The […]
The Sausage Factory: 456 – REMEDIUM: Sentinels by Sobaka Studio
Chris O’Regan interviews Dmitry Kachkov of Sobaka Studio and asks them about the design and development of their roguelike shoot ’em up arcade swarm attack […]
The Sausage Factory: 455 – Smushi Come Home by SomeHumbleOnion
Chris interviews Noah Lone of SomeHumbleOnion and asks them about the design and development of their adventure game, Smushi Come Home http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode455.mp3 Music featured […]
The Sausage Factory: 454 – C-Smash VRS by Wolf and Wood Interactive
Chris interviews Ryan Bousfield of Wolf and Wood Interactive and asks them about the design and development of their Squash/Breakout hybrid, C-Smash VRS. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode454.mp3 […]
The Sausage Factory: 453 – Planet of Lana by Wishfully
Chris O’Regan interviews Adam Stjärnljus of Wishfully and asks them about the design and development of their narrative-driven adventure game, Planet of Lana. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode453.mp3 […]