Chris interviews Maxime Chaize of Hot Chili Games and asks them about the design and development of their multi-tiered dexterity action game, Elypse. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode452.mp3 […]
The Sausage Factory
The Sausage Factory: 451 – DOOMBLADE by Muro Studios
Chris interviews Kim Valori and Juha Ylimäki of Muro Studios and asks them about the design and development of their dark fantasy based action adventure […]
The Sausage Factory: 450 – Vernal Edge by Hello Penguin Team
Chris interviews Matthew Martinez and T.J. Bertino of Hello Penguin Team and asks them about the design and development of their action adventure RPG, Vernal […]
The Sausage Factory: 449 – Planet Cube: Edge by Sunna Entertainment
Chris O’Regan interviews Virgilio Solis and Emilio Monge of Sunna Entertainment and asks them about the design and development of their dexterity-based platform adventure game, […]
The Sausage Factory: 448 – Tin Hearts by Rogue Sun
Chris interviews Kostas Zarifis and Chris Brooks of Rogue Sun and asks them about the design and development of their motion projection puzzle game, Tin […]
The Sausage Factory: 447 – A Knight in the Attic by Mighty Yell
Chris interviews George Degenkamp of Mighty Yell and asks them about the design and development of their VR dexterity-based puzzle platformer, A Knight in the […]
The Sausage Factory: 446 – Strayed Lights by Embers
Chris interviews Maxime Philipp and Alexandre Arramon of Embers and asks them about the design and development of their parry-based action adventure game, Strayed Lights. […]
The Sausage Factory: 445 – Dogfight: A Sausage Bomber Story by Katsu Entertainment
Chris interviews Anthony Marinello of Katsu Entertainment and asks them about the design and development of their processed meat related shmup, Dogfight: A Sausage Bomber […]
The Sausage Factory: 444 – Toy Tactics by Kraken Empire
Chris O’Regan interviews Antonio Iglesias of Kraken Empire and asks them about the design and development of their RTS skirmish game, Toy Tactics. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode444.mp3 […]
The Sausage Factory: 443 – Coherence
Chris interviews Dino Patti and Tadej Gregorcic and asks them about the design and development of their middleware multiplayer tool, Coherence. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode443.mp3 Music featured […]
The Sausage Factory: 442 – GunnRunner by pixelCast Games.
Chris interviews Alex Shepard of pixelCast Games and asks them about the design and development of their action puzzle platformer, GunnRunner. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode442.mp3 Music featured […]
The Sausage Factory: 441 – DREDGE by Black Salt Games
Chris interviews Joel Mason, Mikey Bastiaens and Alex Ritchie of Black Salt Games and asks them about the design and development of ocean bound action […]