Chris interviews Dylan Gedig of Red Nexus Games and asks them about the design and development of their dexterity-based puzzle/action-adventure hybrid, Peglin. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode440.mp3 Music […]
The Sausage Factory
The Sausage Factory: 439 – Beyond the Long Night by Noisy Head Games
Chris O’Regan interviews Steve Hollis of Noisy Head Games and asks them about the design and development of their twin-stick shooter action adventure game, Beyond the […]
The Sausage Factory: 438 – Fabledom by Grenaa Games
Chris interviews Max Nielsen of Grenaa Games and asks them about the design and development of their fairytale-inspired city builder, Fabledom. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode438.mp3 The Sausage […]
The Sausage Factory: 437 – The Last Worker by Wolf & Wood Interactive
Chris O’Regan interviews Ryan Bousfield of Wolf & Wood and asks them about the design and development of their warehouse bound adventure game, The Last […]
The Sausage Factory: 436 – Waves of Steel by TMA Games
Chris interviews Chris Weisiger of TMA Games and asks them about the design and development of their ocean warship arcade adventure game, Waves of Steel. […]
The Sausage Factory: 435 – STRAYLIGHT by DR BLoC
Chris O’Regan interviews Benjamin Liar of Dr Bloc and asks them about the design and development of their VR dexterity based platformer, STRAYLIGHT. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode435.mp3 Music […]
The Sausage Factory: 434 – Mahokenshi by Game Source Studios.
Chris interviews David Cicurel of Game Source Studios and asks them about the design and development of their card driven action RPG, Mahokenshi. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode434.mp3 […]
The Sausage Factory: 433 – Alaloth: Champions of the Four Kingdoms by Gamera Interactive.
Chris interviews Alberto Belli of Gamera Interactive and asks them about the design and development of their multi-layered RPG, Alaloth: Champions of the Four Kingdoms. […]
The Sausage Factory: 432 – Shoulders of Giants by Moving Pieces Interactive
Chris interviews Patrick McAvena of Moving Pieces Interactive and asks them about the design and development of their co-op third person action adventure Rogue lite […]
The Sausage Factory: 431 – Aces & Adventures by Triple B Titles
Chris interviews Enrique Dryere of Triple B Titles and asks them about the design and development of their poker driven adventure game, Aces & Adventures. […]
The Sausage Factory: 430 – Sail Forth by Festive Vector
Chris O’Regan interviews David Evans of Festive Vector and asks them about the design and development of their chill out ocean bound adventure game, Sail […]
The Sausage Factory: 429 – Depths of Sanity by Bomb Shelter Games
Chris interviews Bennet Tyler and Nick Masercola of Bomb Shelter games and asks them about the design and development of their submarine based metroidvania exploration game, […]