“It’s hard to believe that it’s over, isn’t it? Funny, how we get attached to the struggle.”
Join Josh, Brian, Rich and Tony as they attempt to ascend the treacherous peaks of a mysterious mountain while also discovering a bit about themselves along the way. In this issue we discuss how a game began as a simple test of platforming prowess, then evolved into an examination of mental health through game design allegory, which would ultimately lead one of the developers to a deeply profound revelation about their identity. Alongside this, we discuss how the themes and imagery of the game spoke to our experiences. All this and more, as we cover Maddy Thorson and Noel Berry’s 2018 2D platforming adventure, Celeste.
Music featured in this issue:
1. First Steps by Lena Raine
2. Reach for the Summit by Lena Raine
Cane and Rinse 454 was edited by Jay Taylor
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we’re covering that you’d like read on the podcast? Then venture over to our forum and check out the list of upcoming games we’re covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Podcast: Download (Duration: 1:58:29 — 81.5MB)
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