“A cave of wonders…”
Separate licensing deals meant that both of the major 16-bit consoles received a bespoke game to tie-in with Disney’s 1992 animated feature, Aladdin. Dave Perry and his Virgin team employed actual Disney animators, Western sensibility and a scimitar for the Mega Drive/Genesis incarnation. Meanwhile in Japan, a pre-Resident Evil Shinji Mikami and his Capcom crew conjured up a more fanciful, pastel shaded interpretation of the source. Leon, Brian, Leah, Tony and a company of correspondents compare and contrast the two different, yet curiously similar approaches.
Music used in this issue:
1. Prince Ali by Alan Menken/Donald Griffin/Tommy Tallarico
2. Friend Like Me by Alan Menken/Yuki Iwai/Yuko Takehara/Setsuo Yamamoto
Cane and Rinse 369 was edited by Jay Taylor
Do you have an opinion about a game we’re covering that you’d like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we’re covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Podcast: Download (Duration: 1:58:57 — 108.9MB)
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