Chris chats to René Habermann of Bippinbits about the design and development of their ‘push your luck’ arcade adventure roguelike, Dome Keeper.
Music featured is by Cameron Paxton and can be bought from here:
https://cameronpaxton.
1. Lost in the Mines
2. Deeper and Deeper
3. Jetpack Requiem
The Sausage Factory 423 was edited by Chris O’Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren’t just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game’s gestation in full and frank detail then you have found the right podcast.
Podcast (sausage): Download (Duration: 1:06:43 — 46.2MB)
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A podcast where the host invites game developers and gives them about 10% of the time to talk. Actually it’s more like the host interviews himself and just lectures the developers he is supposed to interview.