Home » DOOM (2016) – Cane and Rinse No.367
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Cane and Rinse Vol. 8

DOOM (2016) – Cane and Rinse No.367

“None could stand before the horde but the Doom Slayer.” 

Three years on from the release of id Software’s sequel-cum-soft-reboot we ask just how DOOM is DOOM (2016)? Leon, Jacob, Jon and Karl kite and circle strafe their way through the campaign, the multiplayer and the creative carnage of the user created levels found in the SnapMap foundry. Contributions from the Cane and Rinse community also help us to answer that key question, and find that the answer is, of course, ‘very’.

 

Music used in this issue:

1. Ultraviolence by Mick Gordon
2. DOOM by Mick Gordon

Cane and Rinse 367 was edited by Jay Taylor

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2 Comments

  1. Dene Cotterill

    just discovered the pod-cast love the work fellas. gotta agree Doom 2016 was such a fun run and gun game with fun gun game mechanics the glory-kill system was a welcomed addition as was the vertical aspect of the game play. im also in the same boat i didnt play the original doom but i did play the little easter egg old school doom rooms in this game.

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