Chris chats to Felix Bohatsch of Broken Rules about the design and development of their infinite runner adventure game, Gibbon: Beyond the Trees.
The flow of movement and the need to maintain it is what brings you back.
Music featured is by scntfc and can by bought from here:
https://scntfc.bandcamp.
1. New Dawn
2. Endangered
3. Liberation
The Sausage Factory 408 was edited by Chris O’Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren’t just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game’s gestation in full and frank detail then you have found the right podcast.
Podcast (sausage): Download (Duration: 1:14:29 — 51.5MB)
Subscribe: Apple Podcasts | RSS
Are these on spotify? Can’t find it – Cane and Rinse is but not these SF ones?
Not at the moment. We’ll have a word with Chris.