killer7
The Cane and Rinse podcast Vol. 4

Killer7 – Cane and Rinse No.180

“I’m talking guys who beat off, four times a day!”

Goichi Suda teamed up with co-writer Shinji Mikami to create one of the ‘Capcom Five’ for Nintendo GameCube in the early-mid 2000s. The result was the unique and intriguing melange of mechanics and ideas, Killer7. Leon, Josh and Sean attempt to relate the whats and wherefores of this remarkable piece of software, augmented by the opinions and recollections of the Cane and Rinse community.


 
Music used in this issue:

1: Blackburn by Masafumi Takada and Jun Fukuda
2: Rave On by Masafumi Takada and Jun Fukuda

Cane and Rinse 180 was edited by Sean O’Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

2 Comments

  1. I wouldn’t dismiss all the seemingly random presentation elements so easily. It’s rife with symbolism. The full moon loading screen represents a time of madness. It’s an omen for the batshit insane things that are going to take place in the upcoming chapter – not to mention that the secret protagonist, Garcian, is barking mad.

  2. You’re not wrong there!

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