l.a. noire
Cane and Rinse Vol. 2

L.A. Noire – Cane and Rinse No.98

“Well you picked the right place, Cole, a city that needed an honest cop like a thirsty man needed water.”

After the best part of a decade in development, Team Bondi’s gritty detective procedural L.A. Noire finally hit consoles in 2011. Leon, James, Jay and Josh pull out their curly-cornered notebooks in order to establish the “truth” about the game. Is there any doubt that the facial tech gave off mixed signals? Were the positive reviews nothing but a lie? Cane and Rinse community members also submit their evidence.


 
Music used in this issue:

1: Main Theme by Andrew Hale
2: J.J. Bop by Andrew Hale

Cane and Rinse 98 was edited by Jay Taylor

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

One Comment

  1. I just started listening to your podcast very recent. Only for about a week now and I can tell you that I enjoy listening to everyone who talks on the show. You try to stay objective on a subject and try to look at everyone’s point of view. Very well done and I look forward to listen to every episode.

    Now, you made excellent points about LA Noire. To the eyes and ears, it is a very pleasing game. The city and how the developers depicted 1940s Los Angeles is simply gorgeous. The music of this era is one of my favorites. You don’t have to be an expert in music to know that this is one of the greater genres of music.

    Sadly, that is all the game offers. I found everything else to be so poorly done. While some of the cases you investigate are interesting, the characters don’t make it so. It feels very flat and emotionless. A story line that goes off in tangents that I can’t fathom. However, I am aware that this was part of the time and is very much apart of film noir. It is also very repetitive and offers no real result, especially when you finish the game.

    It saddens me because I saw trailers for it immediately after finishing Red Dead Redemption, which at the time I declared greatest game of all time. I was so excited when it came out and I was immediately annoyed by the facial mechanics. It seemed they couldn’t portray the face right. You look at a face that clearly says ‘Truth’, nope it was a ‘lie’.

    A plot twist that doesn’t make any sense, for which I mean the affair. The way they painted Cole is he’s a man who will do his best to follow the law and bring everyone to justice because it’s the right thing to do and wants to end the corruption. So he has an affair? Why? First off, he had a family? Since when? They didn’t make any mention of it. If they don’t care to explain that to us and show us what they mean to him, why should we care? Apparently, the writers didn’t care either. I believe they had this plot thread and had no way of making it work so they threw this twist at us and it makes no sense then and still not now.

    The driving I rate the same as Grand Theft Auto V, which I didn’t think was very good. The shooting was even worse. Overall and I hated to do this after Red Dead Redemption was so amazing, L.A. Noire is the second worst game I have ever played. Only reason it’s not first because I finished the game. Need For Speed Most Wanted(2012) is the worst after fifteen minutes of playtime. A quick, 3-word sum up of that game, ‘Waste of time.’

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