Cane and Rinse rejoins the race in 1996, as we review Mario Kart 64 – a wildly divisive entry in a much-loved but polarising series. Leon, Darren, Leah and Michiel discuss the transition from Mode 7 to polygons as well as many other significant (including some still controversial) alterations to mechanics and handling Nintendo made for this, their first kart sequel. As usual we also hear of the community’s love and hate for Mario Kart 64 when we collectively reminisce about fun and fury filled days and nights of blue shell shenanigans on the Nintendo 64 in the mid-late 90s, and beyond.
Music used in this issue:
1. Raceways by Kenta Nagata
2. Main Theme by Kenta Nagata
Cane and Rinse 298 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we’re covering that you’d like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we’re covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum