pac-man
The Cane and Rinse podcast Vol. 2

Pac-Man Championship Edition DX – Cane and Rinse No.59

I’ve got all the patterns down, up until the ninth key…

…I’ve got Speedy on my tail, and I know it’s either him or me. So I’m heading out the back door and in the other side; Gonna eat the cherries up and take them all for a ride. Leon, Josh, Karl and Joystiq’s Sinan Kubba successfully avoid all reference to Marcus Brigstocke’s infamous Pac-Man gag as they trawl through the lengthy and patchy history of the most successful coin-op of all time, arriving at and dissecting 2010’s Pac-Man Championship Edition DX.


 
Music used in this issue:

1: Entrance
2: DX Title Screen

The sound designer for the original Pac-Man was Toshio Kai and obviously a lot of his iconic effects and tunes run through the series.

Credited musicians for Championship Edition are Junko Ozawa and for Championship Edition DX Akitaka Tohyama, Hiroshi Okubo, Hiroyuki Kawada, Taku Inouea. Unfortunately we are unable to ascertain which composers contributed which tracks.

Cane and Rinse 59 was edited by Sean O’Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

4 Comments

  1. $5 for 5 minutes of Pac-Man VR in 1996??? Crazy.

  2. That’s what I read. It’s a lot of money to induce a headache.

  3. I played this when it came out for about an hour (loved it),
    got all the achivments and never want back. It’s a shame I know, but maybe I’ll get back to it soon.

  4. It’s definitely a game that rewards extended play for score attacking purposes – getting the Achievements is the tip of the iceberg! 🙂

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