Chris O’Regan chats to Alex Kanaris-Sotureou and Tom Jones of Polygon Treehouse about the design and development of their adventure game, Röki
Adventure games can be very difficult to develop as they are often stymied by their interface. To overcome this, Polygon Treehouse have created a hybrid system for Röki by way of a real time interface with a simplified GUI that removes clutter from the screen while keeping the player informed.
The Sausage Factory 281 was edited by Chris O’Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren’t just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game’s gestation in full and frank detail then you have found the right podcast.
Podcast (sausage): Download (Duration: 54:18 — 41.6MB)
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