Welcome to our podcast dedicated to videogame music – Sound of Play
For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it.
What we aim to bring you with Sound of Play is a diverse sample of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.
However, it’s not just about what we like, so if you venture over to our forum at caneandrinse.com you can put forward your favourites and we’ll start to include a selection in the playlist for each show.
This show’s presenters is: Leon Cox (@ratsoalbion)
with community contributions from Viktor Och Magnus Nyström, Lyngstud, peatear, craigieh, FidgetyAcolyte, Domsbeard, RoboticMonk3y, Scrustle and Electric Crocosaurus
Track listing for this show is as follows:
Track 1: Anaconda by Graeme Norgate – Anaconda (TimeSplitters 2), 2002
Track 2: Jeanne d’Arc’s Theme by Yasunori Mitsuda – Inazuma Eleven GO 2: Chrono Stone, 2012
Track 3: Sedge Tree by Takenobu Mitsuyoshi – Shenmue, 1999
Track 4: PAINKILLER by HEALTH – Max Payne 3, 2012
Track 5: RoboCop Title Theme by Jonathan Dunn – Robocop, 1990
Track 6: The Streets of Whiterun by Jeremy Soule – The Elder Scrolls V: Skyrim, 2011
Track 7: Amethyst Caverns by Module – Shatter, 2009
Track 8: Jenny’s Theme by Gustaf Grefberg – The Darkness, 2007
Track 9: The Light We Cast by Jessica Curry – Everybody’s Gone to the Rapture, 2015
Sound of Play: 38 was edited by Jay Taylor (@JaySevenZero).