Welcome to the debut of our new little fortnightly podcast about our favourite videogame music – Sound of Play.
For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it.
Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them.
What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.
Of course it’s not just about what we like, so if you venture over to our forum at caneandrinse.com you can put forward your favourites and we’ll start to include a selection in the playlist for each show.
This show’s contributors were: Leon Cox, Ryan Hamann and Jay Taylor
Track listing for this show is as follows:
Sound of Play intro mash-up by Ryan Hamann.
Track 1: Main Theme by Calum Bowen (Super Ubie Land, 2013)
Track 2: Menu Theme by Wojciech Golczewski (Linger in Shadows, 2008)
Track 3: Welcome to Rapture by Garry Schyman (BioShock, 2007)
Track 4: Little Inferno Titles by Kyle Gabler (Little Inferno, 2012)
Track 5: Father and Son by Harry Gregson-Williams (Metal Gear Solid 4: Guns of the Patriots, 2008)
Track 6: Captain Toad Goes Forth by Mahito Yokota (Super Mario 3D World, 2013)
Track 7: Datacore Demolition by David Clynick (Perfect Dark Zero, 2005)
Track 8: Sweet Soul Brother by Hideki Nagamura (Jet Set Radio, 2000)
Track 9: The Final Fight by Chris Hülsbeck (Turrican II: The Final Fight, 1991)
Sound of Play: 1 was edited by Jay Taylor