Chris chats to Per Fornander of Carry Castle about the design and development of their action adventure roguelike, Source of Madness
Einstein said that doing the same thing over and over and expecting different results is the definition of insanity. Yet roguelikes remain enduringly popular…
Music is by Aleksandria Migova and can be bought from here:
1. Main Theme
2. Forest of Lies
3. Dungeon of Forgotten
The Sausage Factory 401 was edited by Chris O’Regan
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren’t just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game’s gestation in full and frank detail then you have found the right podcast.