“None of us were there when it happened.”
With some delay, we bring you our podcast about the Hungarian/Japanese developed shoot ’em up, Sine Mora. Originally a 2012 Xbox Live Arcade title, but since ported to multiple formats, this supergroup developer mashup with an Akira Yamaoka soundtrack is a game that pleased mainstream game reviewers more than it pleased the dedicated shmup community. Leon, Michiel, Tony and community correspondents debate the benefits of bullet time and popcorn.
Music featured in this issue:
1. Moneta Point-A by Akira Yamaoka
2. Moneta Point-C by Akira Yamaoka
edited by Jay Taylor
Do you have an opinion about a game we’re covering that you’d like read on the podcast? Then venture over to our forum and check out the list of upcoming games we’re covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Podcast: Download (Duration: 1:59:27 — 82.3MB)
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Working on my own shmup and have the laborious task of manually drawing hitboxes for 360 frames of animation. I thought ‘I need a podcast to get through this’, searched for Cane and Rinse and then boom: it’s a Sine Mora episode! Awesome 🙂 Cheers guys!
Best of luck with the project, Daryl!
All the best, Daryl!