“Coo coo. (I hear you’ve been busy, Mario.)”
Create or Play? That is the big question asked of anyone who starts a game in the Super Mario Maker series. Join Michiel, Brian, Darren and Ryan as they ponder its significance, go over the history of the Mario level editor phenomenon and attempt to put in words what they personally get out of the 2015 Wii U release, its 2016 3DS port and its 2019 Switch sequel.
Music featured in this issue:
1. Title Theme by Koji Kondo
2. Forest (Super Mario World) by Koji Kondo
Cane and Rinse Issue 426 was edited by Jay Taylor
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