“IT ONLY DOES EVERYTHING.” In our latest single platform, one console podcast we cast our minds back to the mid-2000s and Sony’s entry into the […]
Tag: PlayStation 3
Resident Evil 2 Quick Rinse
In celebration of Capcom’s recent remake announcement, this here’s Darren Gargette playing Angel Studios’ ambitious N64 conversion of Resident Evil 2, as emulated (poorly) on […]
Team Silent and their Silent Hill legacy
Team Silent, the developer behind the first four Silent Hill games, were a major player in the survival horror genre in the early 2000s. Though […]
Dark Souls: Duelling with Artorias
Joshua takes a look at one of his favourite boss battles of all time, Artorias the Abysswalker, from Dark Souls. He’ll not only talk about […]
Finding stress relief in Dark Souls II
At the beginning of this year (following a pretty hectic evening in hospital) I was diagnosed with stress and anxiety issues. I was warned that […]
The Wolf Among Us
The runaway success of The Walking Dead made Telltale Games an industry darling. But how does its fairy tale follow-up fare? Fresh from the mean […]
Dragon Age: Inquisition Quick Rinse
Or: “How Not To Do It”. Josh attempts to take down one of Dragon Age: Inquisition’s titular wyverns… it doesn’t go well. If you like […]
Music Monday: NiGHTS into dreams…
I’d posit that NiGHTS into dreams… is as much of a synaesthetic experience as Tetsuya Mizuguchi’s Rez. It’s inconceivable that the game would offer the […]
Music Monday: Dragon Age: Origins
A blindingly obvious but frankly essential Music Monday this week. In the latest Cane and Rinse the podcast (issue 149) we review BioWare’s five-year-old (how?!) […]
Music Monday: Sonic 3
There are so many great tracks from the Mega Drive/Genesis Sonic games that I could share with you, but these particular selections from Sonic 3 […]
Strider
Brian Tarran slices and dices his way through the 2014 remake of the ninja action adventure. If the 2014 remake of Strider was a car, […]
Puppeteer
The previous generation of game consoles followed an interesting arc. Introduced as serious, realistic, and “gritty” action games were nearing the height of their popularity, […]