In this episode of The Sausage Factory, show host and producer Chris O’Regan talks to Sasu Kemppainen of Team Jolly Roger about the development of Worbital.
There has been a long history of stationary projectile firing emplacement based tactical combat games dating back to Scorched Earth on the PC, which was then copied in the form of Death Tank on the Sega Saturn and of course the Worms franchise that started in the 1990’s and continues to thrive to this day. But there is one question no one ever thought of asking about these kind of games; what if the gun emplacements were constantly moving? Well this is the question Finish developers Team Jolly Roger set out to answer and the result is Worbital.
The Sausage Factory 215 was edited by Chris O’Regan