valhalla
The Sausage Factory

The Sausage Factory 307 – Assassin’s Creed Valhalla by Ubisoft

Chris O’Regan chats to Nicolas Rivard of Ubisoft about the design and development of the latest installment of the Assassin’s Creed Series, Valhalla.

It all started in 2007 with the release of Assassin’s Creed on the seventh generation consoles. 13 years later the Ubisoft franchise continues to push the technological envelope, with an enhanced version of Assassin’s Creed Valhalla appearing on the new, ninth generation Xbox Series X|S and PlayStation 5.
 
In this episode we find out what influenced Nicholas during the development of Assassin’s Creed Valhalla and how the franchise has evolved to where it is now. 

 

 

Music featured in this podcast:

1. Assassin’s Creed Valhalla Main Theme by Jesper Kyd and Sarah Schachner
2. Odin’s Plunder by Sarah Schachner
3. The Well of Wyrd by Jesper Kyd

The Sausage Factory 307 was edited by Chris O’Regan

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren’t just about game design, they also cover how developers made their start and what inspires them as creators.

Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game’s gestation in full and frank detail then you have found the right podcast.

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