“No-one cares about your love life, Marker Boy.” More than 11 years since we covered the original Dead Space and its first sequel, a different […]
Author: Jay Taylor
The Sausage Factory: 429 – Depths of Sanity by Bomb Shelter Games
Chris interviews Bennet Tyler and Nick Masercola of Bomb Shelter games and asks them about the design and development of their submarine based metroidvania exploration game, […]
Year Walk – Cane and Rinse No.552
“You should not go outside without a hat on a cold day like this” In which we explore Simogo’s 2013 metatextual point and click adventure, […]
The Sausage Factory: 428 – Power Chord by Big Blue Bubble Games
Chris interviews Jamie Boylan of Big Blue Bubble games and asks him about the design and development of their deck-building roguelike heavy metal-themed action adventure, Power […]
Off-Peak, The Norwood Suite, Tales from Off-Peak City Vol. 1 – Cane and Rinse No.551
“Someone once told me learning is like a spiral staircase. The higher you go, the more you come around to the same challenges. But you’re […]
The Sausage Factory: 427 – Unknown Number by Godolphin Games
Chris O’Regan interviews Thomas Keane of Godolphin Games and asks him about the design and development of their voice-controlled adventure game, Unknown Number: A First […]
The Sausage Factory: 426 – The Knight Witch by Super Awesome Hyper Dimensional Mega Team
Chris interviews Kevin Sardà of Super Awesome Hyper Dimensional Mega Team and asks him about the design and development of their action adventure/shmup hybrid, The Knight […]
The Sausage Factory: 425 – Live by the Sword: Tactics by Labrador Studios
Chris interviews Matthew Hamilton of Labrador Studios and asks him about the design and development of their turn based tactical RPG, Live by the Sword: […]
A Short Hike – Cane and Rinse No.550
“You’re gonna have a great time this summer!” So we arrive at the conclusion of yet another mighty Volume of the Cane and Rinse videogames discussion […]
The Sausage Factory: 424 – Grid Force: Mask of the Goddess by Dreamnauts Studios
Chris chats to Dan Bernardo of Dreamnauts Studios about the design and development of their real time tactical combat hybrid action adventure game, Grid Force: […]
Shin Megami Tensei III: Nocturne – Cane and Rinse No.549
Just another day at the end of the world, chatting up demons, eating magic worms, and exploring labyrinths… so many labyrinths. Join Leah, Brian, Josh […]
The Sausage Factory: 423 – Dome Keeper by Bippinbits
Chris chats to René Habermann of Bippinbits about the design and development of their ‘push your luck’ arcade adventure roguelike, Dome Keeper. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode423.mp3 Music […]